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  • 21:50, 17 March 2014 (diff | hist) . . (+28). . Main Page(Welcome to the Doomsday Wiki) (current)
  • 21:45, 17 March 2014 (diff | hist) . . (+158). . N Bugs(Created page with " == Doomsday bugs == === 1.5.0 === * Raid loses player location after log off ** Fixed in 1.5.1 for next round, added a quest save state on log out and log in") (current)
  • 17:41, 13 March 2014 (diff | hist) . . (-59). . User:CrazySpence(Blanked the page) (current)
  • 20:02, 12 March 2014 (diff | hist) . . (-195). . m Main Page(Welcome to the Doomsday Wiki)
  • 19:48, 12 March 2014 (diff | hist) . . (-12). . m Template:News(current)
  • 22:03, 28 February 2014 (diff | hist) . . (+189). . N Log(Created page with "The log command will show you all un viewed events and the time the occurred. You can also specify the type of logs to display with wildcards such as log *tax* or by [CATEGORY] l...") (current)
  • 22:01, 28 February 2014 (diff | hist) . . (+243). . N List(Created page with "The list command lists the first 10 players closest to your nation in terms of land. It will show a max of 5 upwards players, the rest will be at or below your size so if you onl...") (current)
  • 22:00, 28 February 2014 (diff | hist) . . (+88). . N Info(Created page with "INFO shows the current game version, last housekeeping and time until next housekeeping.") (current)
  • 21:59, 28 February 2014 (diff | hist) . . (+442). . N Housekeeping(Created page with "<pre> Housekeeping is the passing of one month on the Doomsday world. All automatic calculations and control of Doomsday occur at housekeeping. The following events occur at ...")
  • 21:57, 28 February 2014 (diff | hist) . . (+297). . N Inbox(Created page with "<pre> Syntax: INBOX MP: 0 the INBOX command by itself shows you any unread messages you have. INBOX all will show all messages read and unread. INBOX clear will delete al...")
  • 21:12, 28 February 2014 (diff | hist) . . (+255). . N Others?(Created page with "* Shuttle limit modifier ** This limits the amount of shuttles active per player to 1, escaping is very difficult * Colonist Modifier ** This requires X amount of farmers to beco...") (current)
  • 21:11, 28 February 2014 (diff | hist) . . (+260). . N Regular(Created page with "In regular mode (no asteroid or shuttle limit) the game can go on for as long as it takes for a player to launch enough shuttles at once to escape the other players Star wars mis...")
  • 21:10, 28 February 2014 (diff | hist) . . (+88). . m Template:Minor News(current)
  • 21:09, 28 February 2014 (diff | hist) . . (-90). . m Template:News
  • 16:35, 20 November 2013 (diff | hist) . . (-28). . m Beat the Asteroid(Changes to gameplay) (current)
  • 16:59, 6 December 2011 (diff | hist) . . (+234). . N Train(Created page with " == From the game == <pre> Syntax: TRAIN <amount> <troop> MP: 3 The train command can be used to train living troops (soldiers, marines, etc). An initial starting wage...") (current)
  • 16:16, 6 December 2011 (diff | hist) . . (+836). . N Surrender(Created page with " == From the game == <pre> Syntax: SURRENDER <percentage> MP: 3 Surrender is used to change the percentage of troops your nation loses before surrendering to enemy for...") (current)
  • 16:14, 6 December 2011 (diff | hist) . . (+242). . N Spy(Created page with " == From the game == <pre> Syntax: SPY <player> MP: 10 Spy is used to spy on the military of the target played. There is a chance the spy will be caught and executed I...") (current)
  • 16:10, 6 December 2011 (diff | hist) . . (+425). . N Recon(Created page with " == From the game == <pre> Syntax: RECON [player] MP: 10 The recon spy will report back location ID's of enemy structures and assist you when using the bomb command. <...") (current)
  • 16:07, 6 December 2011 (diff | hist) . . (+513). . N Launch(Created page with "== From the game == <pre> Syntax: LAUNCH [target] <unit> MP: 10 Launch is used to launch a unit into orbit or space. If the unit being launched is a missile or other t...")

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